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Virtual Reality (VR) stories - Page 22

Strap on a headset and enter a computer-generated world where interactions and movement bring person and machine closer together. As a simulation, experiences can vary from closely matching the real world, through to fantastical environments limited only by the imagination of their developers. VR is typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A non-immersive example would appear on a normal screen, semi-immersive might add a headset, while fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and include video gaming, training simulations including in military, healthcare and business, and travel and leisure.
Sonic surf

Sony launches VR audio technology

Mon, 12th Mar 2018
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digital entertainment
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ar, vr & metaverse
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sony
Sony unveiled Sonic Surf VR, a unique suite of spatial audio technology combined with new multi-channel speakers.
Iwi

Auckland iwi uses AR to bring their stories to life

Fri, 9th Mar 2018
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Auckland iwi Ngāti Whātua Ōrākei brings legend Owāku to life using AR tech by Datacom and Microsoft's Hololens, engaging visitors at Bastion Point Marae.
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Fonterra steps into the realm of VR with new training program

Wed, 7th Mar 2018
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ar, vr & metaverse
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beca
Fonterra and Beca have launched VR health and safety training, allowing employees to navigate sites virtually, reducing onboarding times and enhancing safety.
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Snapdragon 845: Immersing users in a brave new world of VR

Thu, 22nd Feb 2018
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qualcomm
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snapdragon
Qualcomm's Snapdragon 845 Mobile Platform is set to revolutionise VR and AR with its advanced capabilities, promising to merge physical and digital realms.
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5 trends ripe for the channel to leverage - Accenture

Tue, 20th Feb 2018
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data analytics
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martech
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planning
Rapidly advancing technology is fueling intelligent enterprises but requires a fundamental shift, according to Accenture Technology Vision 2018.
Virtual reality education

Traditional healthcare stirred up by new VR tech

Mon, 19th Feb 2018
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healthtech
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software development
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ar, vr & metaverse
VR Inner Child has helped children overcome the fear of heights and has the potential to help children overcome other anxiety orders.
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HP to provide Apple products, support as part of DaaS offering

Fri, 16th Feb 2018
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ar, vr & metaverse
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apple
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hp
HP is embracing mixed-device environments by offering solutions to customers extending beyond HP-manufactured hardware.
Preview dolphino

Sony reveals their new VR venture at ISE 2018

Mon, 12th Feb 2018
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ar, vr & metaverse
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sony
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ar
At ISE 2018, Sony unveiled Sonic Surf VR, an advanced audio technology promising immersive, interactive soundscapes for diverse applications.
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2018, the year that...AR will overtake VR in popularity

Fri, 9th Feb 2018
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gaming
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digital entertainment
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healthtech
In 2018, Augmented Reality (AR) is poised to overtake Virtual Reality (VR) in popularity due to its accessibility and practical applications across industries.
Dino ara

Lightweave aims to create VR/AR for the masses

Tue, 30th Jan 2018
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ar, vr & metaverse
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unity
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ar
Lightweave, an Australian experiential agency, revolutionises VR/AR with pop-up stalls in malls and sports events, aiming to make immersive tech for everyone.
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Dell brings the future with industrial AR reseller agreement

Fri, 19th Jan 2018
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network infrastructure
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healthtech
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ar, vr & metaverse
Dell will be providing the Meta 2 Augmented Reality Development Kit which includes a medical holodeck application.
Pexels photo 123335

Microsoft helps Australian company democratise new VR tech

Tue, 16th Jan 2018
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public cloud
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ar, vr & metaverse
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microsoft
Australian immersive experience platform, 360dgrees, has launched its retail offering with Country Road as its first customer.
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Survey reveals next three years to be crucial for IT in Aussie retail

Tue, 16th Jan 2018
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digital signage
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displays
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wireless networks
More than half confided their company would need to adopt new technology within the next three years in order to evolve and stay competitive.
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How human-machine partnerships will drive the future of business

Mon, 15th Jan 2018
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robots
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network infrastructure
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digital transformation
Angela Fox from Dell EMC talks about the mainstream appeal of new technologies like AI and VR, and how organisations must adapt as a result.
Vr pro

Sit back and enjoy your TV shows in VR

Mon, 15th Jan 2018
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ar, vr & metaverse
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interactive
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ar
Dream VR partners with Pico Interactive to stream original content on Pico's VR headsets, adding 150+ channels to expand immersive entertainment options.
Vive

HTC reveals the Vive Pro upgrade and wireless adaptor

Tue, 9th Jan 2018
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digital signage
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displays
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ar, vr & metaverse
HTC VIVE unveils new hardware upgrades including the Vive Pro and Vive Wireless, offering users a premium VR experience.
Fcprovr

Final Cut Pro X introduces VR video editing

Mon, 8th Jan 2018
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digital entertainment
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ar, vr & metaverse
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apple
Apple updates Final Cut Pro X to include advanced 360-degree VR video editing, HDR support, and optimised 8K video editing on the new iMac Pro.
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Gartner's ten predictions for smartphone AI developments

Mon, 8th Jan 2018
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iam
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ai
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cybersecurity
Gartner predicts smartphone AI will evolve into personalised companions by 2022, with 80% of devices boasting on-device AI, up from 10% in 2017.
Fb ar

Facebook Messenger launches augmented reality extras

Tue, 19th Dec 2017
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digital entertainment
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ar, vr & metaverse
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facebook
Facebook Messenger has launched its World Effects technology on the Messenger camera, allowing people to drop 3D objects in their surroundings...
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AR or VR? GlobalData says one will offer far greater opportunities

Tue, 12th Dec 2017
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ar, vr & metaverse
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globaldata
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ar
Both of these technologies often make the headlines as 'game changers', but GlobalData says only one is set to completely disrupt modern business.